![]() This is because the second type you can wield is a massive sand hammer which allows you to perform a shattering attack, dealing heavy damage to crystallised enemies. It allows you to grapple onto monsters and also has the ability to crystallise enemies - locking them in place and signalling to you that it may be wise to now switch weapons. For example, the sword whip is a quick-hitting blade that can transform between a dagger and whip with the press of a button. Each melee armament has its different uses and they’re designed to be constantly rotated through the course of a fight. In terms of core combat, Atlas Fallen lets you switch between three weapons formed of tightly packed sand at will, reshaping and forming tools of destruction similar to how Control’s Service Weapon worked. ![]() Atlas Fallen lets you switch between three weapons formed of tightly packed sand. If this didn’t already sound a bit like you’re playing as a heroic version of Thanos, then maybe the fact that you can also collect over 150 different essence stones to slot into the gauntlet, granting you magical abilities, will. Your mission is to gather these in order to bring the gauntlet back to full strength so you can eventually take on the Sun God and bring balance back to the world. A voice from this gauntlet then tells you of powerful shards located around the world. One day, however, your fully-creatable character strays from the holy path and stumbles across a powerful gauntlet that lets you control sand and manipulate it into powerful weapons. This is because Atlas is under the tyrannical rule of the Sun God, who enlists the human population to mine and collect Essence - a valuable material used in rituals to honour the deity. Sand covers everything from your feet to the horizon with old world ruins occasionally surfacing the sea of gold. The world is called Atlas and, you guessed it, it has fallen. Multiple (at least six that I know of) fairly large open areas make up the world and are unlocked as you make your way through its story. A fast-paced, semi-open world action RPG, Atlas Fallen shows flashes of Monster Hunter, Control, and the Horizon series, while also introducing some intriguing new ideas of its own.įully playable in both single-player and two-player co-op, Atlas Fallen is a narrative-driven RPG that is, refreshingly, neither a soulslike or live-service game. After seeing roughly 20 minutes of gameplay behind closed doors at gamescom 2022, I can confirm that there’s a whole lot more to it than that - and it all looks very exciting. We knew there was lots of sand, and that some gnarly looking monsters liked to call it home. The reveal trailer for Atlas Fallen didn’t give too much away.
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